How to play:

You click anywhere on the screen and drag your mouse to fire away the ball of paint. When the ball disappears in size or you have fired all of you shots, then the score is calculated. You need to reach the percentage limit to pass each level.

  • Make sure you drag the aim long enough for maximum speed
  • Buckets of paint resets your size and adds another shot to your collection 
  • Furnitures with a red color will set your velocity to maximum each bounce

Credits - Art

Credits - SFX

Credits - Fonts

Comments

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Concept is fun! The implementation seems to be a little bit unbalanced. Or at least level 1 should be a little bit easier.

Looks promising!